| h o m e | d o c u m e n t a t i o n | c l a s s h i e r a r c h y |
| CalligraphicShader(real iMinThickness, real iMaxThickness, const Vec2f &iOrientation, bool clamp) | CalligraphicShader | |
| getName() const | StrokeShader | [inline, virtual] |
| shade(Stroke &ioStroke) const | CalligraphicShader | [virtual] |
| StrokeShader() | StrokeShader | [inline] |
| ~CalligraphicShader() | CalligraphicShader | [inline, virtual] |
| ~StrokeShader() | StrokeShader | [inline, virtual] |