| h o m e | d o c u m e n t a t i o n | c l a s s h i e r a r c h y | 
| CalligraphicShader(real iMinThickness, real iMaxThickness, const Vec2f &iOrientation, bool clamp) | CalligraphicShader | |
| getName() const | StrokeShader |  [inline, virtual] | 
| shade(Stroke &ioStroke) const | CalligraphicShader |  [virtual] | 
| StrokeShader() | StrokeShader |  [inline] | 
| ~CalligraphicShader() | CalligraphicShader |  [inline, virtual] | 
| ~StrokeShader() | StrokeShader |  [inline, virtual] |