, including all inherited members.
| aMaterial() const | FEdgeSharp | |
| aMaterialIndex() const | FEdgeSharp | [inline] |
| bMaterial() const | FEdgeSharp | |
| bMaterialIndex() const | FEdgeSharp | [inline] |
| dupplicate() | FEdgeSharp | [inline, virtual] |
| FEdge() | FEdge | [inline] |
| FEdge(SVertex *vA, SVertex *vB) | FEdge | [inline] |
| FEdge(FEdge &iBrother) | FEdge | [inline] |
| FEdgeSharp() | FEdgeSharp | [inline] |
| FEdgeSharp(SVertex *vA, SVertex *vB) | FEdgeSharp | [inline] |
| FEdgeSharp(FEdgeSharp &iBrother) | FEdgeSharp | [inline] |
| getExactTypeName() const | FEdge | [inline, virtual] |
| getId() const | FEdge | [inline, virtual] |
| getLength2D() const | FEdge | [inline, virtual] |
| getNature() const | FEdge | [inline, virtual] |
| getTimeStamp() const | Interface1D | [inline, virtual] |
| Interface1D() | Interface1D | [inline] |
| isSmooth() const | FEdge | [inline] |
| nextEdge() | FEdge | [inline] |
| normalA() | FEdgeSharp | [inline] |
| normalB() | FEdgeSharp | [inline] |
| operator[](const unsigned short int &i) const | FEdge | [inline] |
| pointsBegin(float t=0.f) | FEdge | [inline, virtual] |
| pointsEnd(float t=0.f) | FEdge | [inline, virtual] |
| previousEdge() | FEdge | [inline] |
| SetaMaterialIndex(unsigned i) | FEdgeSharp | [inline] |
| SetbMaterialIndex(unsigned i) | FEdgeSharp | [inline] |
| SetId(const Id &id) | FEdge | [inline] |
| SetNature(Nature::EdgeNature iNature) | FEdge | [inline] |
| SetNextEdge(FEdge *iEdge) | FEdge | [inline] |
| SetNormalA(const Vec3r &iNormal) | FEdgeSharp | [inline] |
| SetNormalB(const Vec3r &iNormal) | FEdgeSharp | [inline] |
| SetPreviousEdge(FEdge *iEdge) | FEdge | [inline] |
| SetSmooth(bool iFlag) | FEdge | [inline] |
| setTimeStamp(unsigned iTimeStamp) | Interface1D | [inline] |
| SetVertexA(SVertex *vA) | FEdge | [inline] |
| SetVertexB(SVertex *vB) | FEdge | [inline] |
| SetViewEdge(ViewEdge *iViewEdge) | FEdge | [inline] |
| userdata | FEdge | |
| vertexA() | FEdge | [inline] |
| vertexB() | FEdge | [inline] |
| verticesBegin() | FEdge | [inline, virtual] |
| verticesEnd() | FEdge | [inline, virtual] |
| viewedge() const | FEdge | [inline] |
| ~FEdge() | FEdge | [inline, virtual] |
| ~FEdgeSharp() | FEdgeSharp | [inline, virtual] |