h o m e d o c u m e n t a t i o n c l a s s h i e r a r c h y

FEdgeSharp Member List

This is the complete list of members for FEdgeSharp, including all inherited members.

aMaterial() const FEdgeSharp
aMaterialIndex() const FEdgeSharp [inline]
bMaterial() const FEdgeSharp
bMaterialIndex() const FEdgeSharp [inline]
dupplicate()FEdgeSharp [inline, virtual]
FEdge()FEdge [inline]
FEdge(SVertex *vA, SVertex *vB)FEdge [inline]
FEdge(FEdge &iBrother)FEdge [inline]
FEdgeSharp()FEdgeSharp [inline]
FEdgeSharp(SVertex *vA, SVertex *vB)FEdgeSharp [inline]
FEdgeSharp(FEdgeSharp &iBrother)FEdgeSharp [inline]
getExactTypeName() const FEdge [inline, virtual]
getId() const FEdge [inline, virtual]
getLength2D() const FEdge [inline, virtual]
getNature() const FEdge [inline, virtual]
getTimeStamp() const Interface1D [inline, virtual]
Interface1D()Interface1D [inline]
isSmooth() const FEdge [inline]
nextEdge()FEdge [inline]
normalA()FEdgeSharp [inline]
normalB()FEdgeSharp [inline]
operator[](const unsigned short int &i) const FEdge [inline]
pointsBegin(float t=0.f)FEdge [inline, virtual]
pointsEnd(float t=0.f)FEdge [inline, virtual]
previousEdge()FEdge [inline]
SetaMaterialIndex(unsigned i)FEdgeSharp [inline]
SetbMaterialIndex(unsigned i)FEdgeSharp [inline]
SetId(const Id &id)FEdge [inline]
SetNature(Nature::EdgeNature iNature)FEdge [inline]
SetNextEdge(FEdge *iEdge)FEdge [inline]
SetNormalA(const Vec3r &iNormal)FEdgeSharp [inline]
SetNormalB(const Vec3r &iNormal)FEdgeSharp [inline]
SetPreviousEdge(FEdge *iEdge)FEdge [inline]
SetSmooth(bool iFlag)FEdge [inline]
setTimeStamp(unsigned iTimeStamp)Interface1D [inline]
SetVertexA(SVertex *vA)FEdge [inline]
SetVertexB(SVertex *vB)FEdge [inline]
SetViewEdge(ViewEdge *iViewEdge)FEdge [inline]
userdataFEdge
vertexA()FEdge [inline]
vertexB()FEdge [inline]
verticesBegin()FEdge [inline, virtual]
verticesEnd()FEdge [inline, virtual]
viewedge() const FEdge [inline]
~FEdge()FEdge [inline, virtual]
~FEdgeSharp()FEdgeSharp [inline, virtual]