, including all inherited members.
ambient() const | Material | [inline] |
ambientA() const | Material | [inline] |
ambientB() const | Material | [inline] |
ambientG() const | Material | [inline] |
ambientR() const | Material | [inline] |
diffuse() const | Material | [inline] |
diffuseA() const | Material | [inline] |
diffuseB() const | Material | [inline] |
diffuseG() const | Material | [inline] |
diffuseR() const | Material | [inline] |
emission() const | Material | [inline] |
emissionA() const | Material | [inline] |
emissionB() const | Material | [inline] |
emissionG() const | Material | [inline] |
emissionR() const | Material | [inline] |
Material() | Material | [inline] |
Material(const float *iDiffuse, const float *iAmbiant, const float *iSpecular, const float *iEmission, const float iShininess) | Material | [inline] |
Material(const Material &m) | Material | [inline] |
SetAmbient(const float r, const float g, const float b, const float a) | Material | [inline] |
SetDiffuse(const float r, const float g, const float b, const float a) | Material | [inline] |
SetEmission(const float r, const float g, const float b, const float a) | Material | [inline] |
SetShininess(const float s) | Material | [inline] |
SetSpecular(const float r, const float g, const float b, const float a) | Material | [inline] |
shininess() const | Material | [inline] |
specular() const | Material | [inline] |
specularA() const | Material | [inline] |
specularB() const | Material | [inline] |
specularG() const | Material | [inline] |
specularR() const | Material | [inline] |
~Material() | Material | [inline, virtual] |