h o m e | d o c u m e n t a t i o n | c l a s s h i e r a r c h y |
AddEdge(FEdge *iEdge) | SShape | [inline] |
AddNewVertex(SVertex *iv) | SShape | [inline] |
bbox() | SShape | [inline] |
ComputeBBox() | SShape | [inline] |
dupplicate() | SShape | [inline, virtual] |
GetEdgeList() | SShape | [inline] |
getId() const | SShape | [inline] |
GetVertexList() | SShape | [inline] |
material(unsigned i) const | SShape | [inline] |
materials() const | SShape | [inline] |
SetBBox(const BBox< Vec3r > &iBBox) | SShape | [inline] |
SetId(Id id) | SShape | [inline] |
SetMaterials(const vector< Material > &iMaterials) | SShape | [inline] |
SShape() | SShape | [inline] |
SShape(SShape &iBrother) | SShape | [inline] |
userdata | SShape | |
~SShape() | SShape | [inline, virtual] |