, including all inherited members.
getAlpha() const | StrokeAttribute | [inline] |
getAttributeReal(const char *iName) const | StrokeAttribute | |
getAttributeVec2f(const char *iName) const | StrokeAttribute | |
getAttributeVec3f(const char *iName) const | StrokeAttribute | |
getColor() const | StrokeAttribute | [inline] |
getColorB() const | StrokeAttribute | [inline] |
getColorG() const | StrokeAttribute | [inline] |
getColorR() const | StrokeAttribute | [inline] |
getColorRGB() const | StrokeAttribute | [inline] |
getThickness() const | StrokeAttribute | [inline] |
getThicknessL() const | StrokeAttribute | [inline] |
getThicknessR() const | StrokeAttribute | [inline] |
getThicknessRL() const | StrokeAttribute | [inline] |
isAttributeAvailableReal(const char *iName) const | StrokeAttribute | |
isAttributeAvailableVec2f(const char *iName) const | StrokeAttribute | |
isAttributeAvailableVec3f(const char *iName) const | StrokeAttribute | |
isVisible() const | StrokeAttribute | [inline] |
operator=(const StrokeAttribute &iBrother) | StrokeAttribute | |
setAlpha(float alpha) | StrokeAttribute | [inline] |
setAttributeReal(const char *iName, float att) | StrokeAttribute | |
setAttributeVec2f(const char *iName, const Vec2f &att) | StrokeAttribute | |
setAttributeVec3f(const char *iName, const Vec3f &att) | StrokeAttribute | |
setColor(float r, float g, float b) | StrokeAttribute | [inline] |
setColor(const Vec3f &iRGB) | StrokeAttribute | [inline] |
setThickness(float tr, float tl) | StrokeAttribute | [inline] |
setThickness(const Vec2f &tRL) | StrokeAttribute | [inline] |
SetVisible(bool iVisible) | StrokeAttribute | [inline] |
StrokeAttribute() | StrokeAttribute | |
StrokeAttribute(const StrokeAttribute &iBrother) | StrokeAttribute | |
StrokeAttribute(float iRColor, float iGColor, float iBColor, float iAlpha, float iRThickness, float iLThickness) | StrokeAttribute | |
StrokeAttribute(const StrokeAttribute &a1, const StrokeAttribute &a2, float t) | StrokeAttribute | |
~StrokeAttribute() | StrokeAttribute | [virtual] |