h o m e | d o c u m e n t a t i o n | c l a s s h i e r a r c h y |
getName() const | StrokeShader | [inline, virtual] |
IncreasingColorShader(float iRm, float iGm, float iBm, float iAlpham, float iRM, float iGM, float iBM, float iAlphaM) | IncreasingColorShader | [inline] |
shade(Stroke &stroke) const | IncreasingColorShader | [virtual] |
StrokeShader() | StrokeShader | [inline] |
~StrokeShader() | StrokeShader | [inline, virtual] |