| h o m e | d o c u m e n t a t i o n | c l a s s h i e r a r c h y |
| getName() const | StrokeShader | [inline, virtual] |
| PolygonalizationShader(float iError) | PolygonalizationShader | [inline] |
| shade(Stroke &stroke) const | PolygonalizationShader | [virtual] |
| StrokeShader() | StrokeShader | [inline] |
| ~StrokeShader() | StrokeShader | [inline, virtual] |