h o m e d o c u m e n t a t i o n c l a s s h i e r a r c h y

BackboneStretcherShader Class Reference

#include <BasicStrokeShaders.h>

Inheritance diagram for BackboneStretcherShader:

StrokeShader List of all members.

Detailed Description

[ Geometry Shader ]. Stretches the stroke at its two extremities and following the respective directions: v(1)v(0) and v(n-1)v(n).


Public Member Functions

 BackboneStretcherShader (float iAmount=2.f)
virtual void shade (Stroke &stroke) const

Constructor & Destructor Documentation

BackboneStretcherShader float  iAmount = 2.f  )  [inline]
 

Builds the shader.

Parameters:
iAmount The stretching amount value.

Member Function Documentation

virtual void shade Stroke stroke  )  const [virtual]
 

The shading method

Reimplemented from StrokeShader.


The documentation for this class was generated from the following file: