IncreasingThicknessShader Class Reference
#include <BasicStrokeShaders.h>
Inheritance diagram for IncreasingThicknessShader:
List of all members.
Detailed Description
[ Thickness Shader ]. Assigns thicknesses values such as the thickness increases from a thickness value A to a thickness value B between the first vertex to the midpoint vertex and then decreases from B to a A between this midpoint vertex and the last vertex. The thickness is linearly interpolated from A to B.
Constructor & Destructor Documentation
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Builds the shader. - Parameters:
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| iThicknessMin | The first thickness value. |
| iThicknessMax | The second thickness value. |
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Member Function Documentation
virtual void shade |
( |
Stroke & |
stroke |
) |
const [virtual] |
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The documentation for this class was generated from the following file: