ViewMap Class Reference
#include <ViewMap.h>
List of all members.
Detailed Description
Class defining the ViewMap.
Constructor & Destructor Documentation
Member Function Documentation
const FEdge* GetClosestFEdge |
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real |
x, |
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real |
y |
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) |
const |
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Gets the Fedge the nearest to the 2D position specified as argument |
const ViewEdge* GetClosestViewEdge |
( |
real |
x, |
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real |
y |
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) |
const |
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Gets the viewedge the nearest to the 2D position specified as argument |
ViewMap* getInstance |
( |
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) |
[inline, static] |
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The ViewMap is a singleton class. This static method returns the instance of the ViewMap. |
BBox<Vec3r> getScene3dBBox |
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const [inline] |
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Returns the scene 3D bounding box. |
void setScene3dBBox |
( |
const BBox< Vec3r > & |
bbox |
) |
[inline] |
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Sets the scene 3D bounding box. |
Member Data Documentation
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A field that can be used by the user to store any data. This field must be reseted afterwards using ResetUserData(). |
The documentation for this class was generated from the following file: