h o m e d o c u m e n t a t i o n c l a s s h i e r a r c h y

BezierCurveShader Class Reference

#include <BasicStrokeShaders.h>

Inheritance diagram for BezierCurveShader:

StrokeShader List of all members.

Detailed Description

[ Geometry Shader ]. Transforms the stroke backbone geometry so that it corresponds to a Bezier Curve approximation of the original backbone geometry.
See also:
bezier/bezier.html


Public Member Functions

 BezierCurveShader (float error=4.0)
virtual void shade (Stroke &stroke) const

Constructor & Destructor Documentation

BezierCurveShader (  float  error = 4.0  )  [inline]
 

Builds the shader.

Parameters:
error The error we're allowing for the approximation. This error is the max distance allowed between the new curve and the original geometry.

Member Function Documentation

virtual void shade (  Stroke &  stroke  )  const [virtual]
 

The shading method

Reimplemented from StrokeShader.


The documentation for this class was generated from the following file: