BezierCurveShader Class Reference
#include <BasicStrokeShaders.h>
Inheritance diagram for BezierCurveShader:
List of all members.
Detailed Description
[ Geometry Shader ]. Transforms the stroke backbone geometry so that it corresponds to a Bezier
Curve approximation of the original backbone geometry.
- See also:
- bezier/bezier.html
Constructor & Destructor Documentation
|
|
Builds the shader. - Parameters:
-
| error | The error we're allowing for the approximation. This error is the max distance allowed between the new curve and the original geometry. |
|
Member Function Documentation
| virtual void shade |
( |
Stroke & |
stroke |
) |
const [virtual] |
|
The documentation for this class was generated from the following file: